1 - (odds of failing to roll any 1s or 3s).
Let's say it's a MG42 team with a Junior Leader. Again? Less than our desireable odds, so don't bet the farm on it.Ĭhance of activating a team with a leader present? Odds of rolling at least 1 one = 1 - (odds of failing to roll any 1s). Moral? Don't bank on that extra phase, but welcome it when it shows up. to be 90% confident of having had an extra phase (which if you remember, is what we discussed in a prior post as maybe being acceptable odds), you need to roll TEN times. If you remember the article on looting rolls in Dux Brit, you should be able to figure this out.Ĭhance of not getting a second phase = roughly 4/5 each phase.Ĭhance of failing to get one twice in a row = 4/5 * 4/5 = 16/25 = 64%Ĭhance of failing to get one THREE times in a row = 64/125 = just over 51% Number of phases before you get two in a row? Let's call that one chance in 5 for the sake of the next one. You need 2 or 3 sixes: so that's about 19.5%. Taking this, we can figure out a few handy probabilities: Reproducing our table from last time: the odds of rolling K of a given number on 5 dice: So, if you remember from last time, we introduced the concept of combinations of N things taken K at a time, and used this to work out the probability of rolling (for example) a given number of ones on 5d6, which (as anyone who's played the game by now will realise) is useful to know in Chain of Command. Also, the Boyes AT rifle had a free flank shot at the Germans PzIII. We didn't make particularly good use of our supports, and didn't get (in the time available) to call in a mortar barrage which would have evened things up a bit. The end result, due in large part to some decent tactics from the Germans, was a British defeat. It was fascinating seeing him suggest courses of action and watching just how well the rules were able to provide for them.
However, much more importantly, I think the key point of interest in this game wasn't the action per se, but the fact that t'other Mike hadn't played before, but did have a lot of experience with WW2 infantry tactics.
#Cid new episode 30 september 2013 full#
Carl and I took the Brits, in defence against Carl and newcomer Mike's Germans.Īs I'm still somewhat wiped from last night, I'm not going to attempt a full battle report.
#Cid new episode 30 september 2013 Patch#
I sadly haven't finished my Home Guard yet, so we fought over a patch of Belgium instead. Tonight down the club we played Chain of Command - Gary brought along some of his newly painted early war Germans and Brits. (And the Vikings WON, which I care about even if most of my readers except a couple won't!) Just made it back from Wembley before midnight with a thumping headache, which (fortunately) by the morning had been replaced by a somewhat hoarse voice and some hearing threshold shift - Wembley was LOUD.